Shaun the Sheep
Shaun the Sheep is now
well into its first series on TV with the second in production.
This research was conducted summer 06 to explore licensing ideas
across a wide product and age range from babies to adult collectibles.
Concepts were in various stages of development from sketches to
fully finished. Groups comprised mums and children together.
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Lego
Lego is a brand that
appeals to boys (predominantly) across the world and across ages.
They have so many licensing opportunities but wanted to know which
were the best fit to the brand. They needed guidance on their Licensing
Strategy overall. Focus groups took place in UK, US and DE using
a very wide range of licensing concepts mostly expressed on boards
plus a number of existing licensed products. Lego were able to move
forward with their licensing programme knowing that consumers will
find ‘value added’ to their range of licensed product
in the way of Lego brand values.
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Little Tikes
Sand and Water tables
have been a mainstay of the Little Tikes range but it was felt that
new designs were needed to keep the range fresh and competitive.
We ran focus groups where we had on display all the existing sand
and water tables and invited mums who were planning to buy one that
summer. They commented on the strengths and weaknesses of existing
products and then looked at a number of new designs. “ The
research was invaluable to assess the requirements for this product
and set on its course –which with the funding is planned for
2008. Thanks for your help” (Gerry Tekerian - Little Tikes)
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Spinmaster
Girl
Crush have a number of successful products appealing to girls aged
6-8yrs and Spinmaster wanted to check out some potential new pack
design concepts and a completely new product prior to launch at
Toy Fair 07.
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Baco
Baco make sandwich bags
amongst other things and they wanted to increase their appeal to
kids by introducing characters on the packaging. They could not
afford popular licensed characters so they had their own designed
for research. We used halls in town centre locations in which to
display large boards of zoo animals, pets, dinosaurs, wild animals,
children and so on. Children chose their favourite board and then
their favourite animal on each board, ranking those on their favourite
board. We recommended which characters to use and you can see them
here on pack. |
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AMA
This is a company who
design and develop games for mobile phones. We have conducted two
projects for them in the last 12 months involving focus groups with
teenagers, mostly girls. We pre-placed phones set up with the games
on them and asked the girls to play the games before attending the
groups. More game concepts were shown as storyboards in the focus
groups and others were generated by the girls themselves. |
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| VTECH |
| This project
comprised of two stages, initially a quantitative postal survey amongst
our panel of families to identify the target profile for the new VSmile
pocket. This was followed by product placement and trial with a self
completion questionnaire. Triallists were then invited to focus groups
to discuss their experience of the product and recommendations for
improvement and extension |
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| DANSKIN |
| Danskin
have high brand awareness in the USA and were looking to license it
in the UK through Beanstalk. It was, therefore, important for them
to understand the dance and leisurewesr market, which we did using
focus groups. We then checked out UK brand awareness and interest
in brand attributes using a large scale quantitative survey conducted
amongst dancers and keep-fit enthusiasts |
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| HISTORY
& HERALDRY - Born to Shop |
| Born
to Shop wanted to evaluate different characters and animals which
they intended to use for their girls Born to Shop brand. Hall tests
were used to also evaluate specific product categories for licensing
the brand, stationery, apparel, bedroom, food, gifts and toiletries.
Girls aged 5 to 15 were asked to say which they would buy and where
they would buy it |
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| GIVAUDAN |
| A
three stage project with a first stage of exploratory focus groups
to understand the soft drinks market in the UK. In the second stage
hall test mini-vas machines were used to enable children to evaluate
24 fruit combinations. The final stage was a consumer hall test where
children evaluated 6 different coded and unbranded flavoured waters |
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| ENTARA
- Jakers |
| Placement
of 100 DVDs (3 episodes of Jakers) with boys and girls aged 2-6 yrs.
The questionnaire covered attribute ratings quantitatively and open
ended questions on strengths and weaknesses, licensed product ideas
and mum's endorsement |
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| BEANSTALK
- Little Tikes |
| Two
2 hour focus groups with mums of children ahed 0-6yrs to explore Little
Tikes brand imagery and potential licensing opportunities. Ideas that
emerged were then checked quantitatively on the LVQ Children's Omnibus
(sample size 300) |
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| WITHIT |
| Focus
groups with tweens and teenage girls on a number of potential new
icons and new product ideas |
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| WOOLWORTHS
- Ladybird |
| Research
involving 5 x 2hr focus groups with mums and babies/toddlers to explore
the brand stretch for Ladybird. |
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| CARLTON
INTERNATIONAL - Pokoyo |
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Research
involving 5 x 2hr focus groups with mums and babies/toddlers to explore
response to Pokoyo pilot and potential licensing opportunities. |
| PEPPER'S GHOST
- Tiny Planets |
| Two
focus groups to explore the balance between entertainment and education
in book, DVD and game products plus sub-brand concepts. Groups were
with mums of 3-6yr olds. |
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| ARS AG©
- Hummel® |
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394
street interviews were carried out in the north and south of England
to gauge: awareness (spontaneous and prompted), likes and dislikes,
the target market, preferred images and licensed product appeal.
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| CLARKS
- Children's Shoes
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20
x 3hr accompanied shopping trips with mums of 5- 8yr olds exploring
the shoe shopping experience. |
ZAPF CREATION - My Model
Styling Head
| Focus
groups in Germany and UK with mums and girls 4-11yrs to explore
reactions to new product concepts. |
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ZAPF CREATION -
Baby Born Miniworld
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In-store qualitative
intercept interviews in Germany and UK with mums and girls 3-10yrs
on product positioning, competitive strengths and weaknesses
and new concepts. |
ENTERTAINMENT RIGHTS
- Basil Brush
| Four focus
groups with kids 4-12yrs on creative development and licensing
opportunities. |
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TOMY - Baby Monitor
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In-store qualitative
intercept interviews to check out new pack design concept. |
PEAK ENTERTAINMENT -
Monsters in My Pocket-The Quest
| Three focus groups
of boys to evaluate a trial TV series coupled with merchandising
concepts for these perennial favourites... |
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PEPPER'S GHOST - Tiny Planets
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Postal
Survey to ascertain awareness of Tiny Planets, appeal of the
characters , communication of the concept and appeal by age
group 2-9yrs boys and girls. |
SOUL ADVERTISING - McDonalds
| Focus group with kids
to guide the agency in their pitch for the McDonalds account
by creating a fuller understanding of the Happy Meal concept.
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CARLTON CARDS - Bubblegum
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Research in three stages
on the Bubblegum brand. Stage 1 was an internal audit involving
in depth interviews with Carlton personnel, licensees and retailers
to develop some hypotheses about the brand and its potential.
Stage 2 was done using Hall tests with quantitative interviews,
depth interviews and groups with teenagers all over the UK achieving
500+ interviews. This generated some 'winning concepts' which
went into a stage 3 phase of focus groups. |
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KRAFT - Strip Cheese
| Focus groups with
mums and their children to explore the impact, appeal and brand
communication of 15 Dairylea sponsored credits for Blues Clues. |
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ADVANSTAR - Brand Licensing
Show
100 telephone depth interviews
with licensees across a wide range of sectors including toys, sports,
fashion and computer/video games and 25 face to face depth interviews
with retailers. The objective was to ascertain how the Brand Licensing
Show in London could better meet the needs of its customers.
FEVA - My Dream Day
Postal
survey to check impact of a commercial for My Dream Day (within
a reel of 5 on a video posted to them)and communication of key product
attributes. Followed by focus groups to compare perceptions of the
product from the ad with perceptions of the product in reality.
ZAPF CREATIONS
Focus groups with mums and little girls
to create a deeper understanding of the role of a baby doll within
a repertoire of girls toys, how dolls are branded and selected and
how advertising works for this sector.


GOLIN HARRIS - LEGO
| One focus group of 6-9yr old boys,
who were Lego users, to capture their views on Lego for a pitch
by Golin Harris for the Lego account. |
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WOOLWORTHS
- WIN A WISH
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Piggyback
focus groups with mums and kids separately for an hour then
together for half an hour, to compare notes. Children were split
ages 5-8yrs and 9-12yrs. We were trying to discover what their
wishes would be! It was fascinating! |
Lord of the Rings /
TLC
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In
store intercept interviews with a wide range of customers to
explore perceived target market , brand imagery, stretch and
potential merchandise ideas. |
Power Rangers / Fox
Kids
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In
store intercept interviews with boys and their mum to check
out appeal of new merchandise concepts pre development. |
Looney
Tunes/ Warner Brothers
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Six
focus groups with mums and dads, single men and women, children
and teachers in school to explore awareness, affinity and appeal
of characters together with 'fit' with specific business sectors
for licensing purposes. Interesting tissue box methodology
contact
me for more details! |
Girls in Love / Granada
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Focus
groups with girls aged 9-13yrs to explore the appeal of the
new TV programme.
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Pokemon / 4Kids Entertainment
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Focus
groups with boys to check out a number of merchandising concepts
- our fastest turn around yet! We were briefed on Wednesday,
Groups on Friday, debrief Monday!! |
Big
Brother/Channel 4
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3
focus groups to define the marketing strategy for Big Brother
and identify potential merchandising opportunities. |
4
Focus groups to explore the design, script, content, fights
and concept of a new property. Also to assess the perceived
target market and possible merchandise opportunities. |
Chop Sockey
Chooks/Aardman Animations

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Vampire Kittens/Aardman
Animations

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5 focus groups
to explore the target age group, the concept, story and merchandise
opportunities. |
In-store
intercepts interviews to test promotional concepts of Imaginext,
followed by 3 focus groups with boys and girls aged 5-7 years
old to check out imagery and a last stage involving more in-store
intercept interviews to finalise the concept. |
Imaginext/Fisher-Price
(Mattel)
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Noddy/Chorion
Focus groups to
develop a promotional plan to support Noddy CGI relaunch in
September 2002. |
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Yoko Jakamoko
Toto!/Gullane
Focus groups to
explore the appeal assess perceived target market and identify
merchandising opportunities.
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The Wheels
on the Bus/Winchester Television

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Focus group to
explore the potential for merchandise opportunities.
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Focus group
to explore front cover and contents of a proposed comic concept. |
Dream Street/Dream
Street Productions

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Captain Scarlet
and Thunderbirds /Carlton TV

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In-store intercept
interviews to explore the purchasing decision making at point
of sale and how TV viewing drives kids' desire for show. merchandise. |
In-store intercept
interviews to assess the effectiveness of new Barbie point
of purchase banner. |
Barbie / Mattel

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Woody Woodpecker
/ Universal Studios
377 street interviews
with adults on awareness and perceptions of retro brands and
interest in purchase of merchandise.
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Rainbow and
Dangermouse / Fremantle Media
377 street interviews
with adults on awareness and perceptions of retro brands and
interest in purchase of merchandise.
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Bagpuss /
Licensing by Design
128 postal questionnaires
completed by girls under 16 years to compare two ranges of
Bagpuss merchandise.

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Clangers and
Itsy and Bitsy/ Licensing by Design
377 street interviews
with adults on awareness and perceptions of retro brands and
interest in purchase of merchandise.

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Tweenies /
BBC
Observation based
questionnaire administered in home with 20 pre school mums
and their children.
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Sooty / Gullane
6 pre-school focus
groups with pre-placed video plus observation exercise in
home to explore perceptions of Sooty and potential merchandising
opportunities.
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Merlin the
Magical Puppy / Entertainment Rights
6 pre-school focus
groups with pre-placed video to explore perceptions of Merlin
and response to specific merchandising concepts.
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Thomas the
Tank Engine and Fireman Sam / Gullane
6 pre-school focus
groups with pre-placed video to explore perceptions of Thomas
the Tank Engine and Fireman Sam, and response to specific
merchandising concepts.
Further focus groups
checked the fit between brand values, Thomas the Tank Engine
and product values of its merchandise.
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Basil Brush
/ Entertainment Rights
1) Three focus
groups with kids to explore perceptions of Basil Brush and
his positioning for today's kids.
2) 377 street interviews
with adults on awareness and perceptions of retro brands and
interest in purchase of merchandise.
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Lovehearts
Hall Tests with
depth interviews to segment the market and recommend marketing
strategy for the brand within each segment and overall. |
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